/usr/include/hybris/media/surface_texture_client_hybris.h is in libmedia-dev 0.1.0+git20151016+6d424c9-0ubuntu7.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (C) 2013 Canonical Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Authored by: Jim Hodapp <jim.hodapp@canonical.com>
*/
#ifndef SURFACE_TEXTURE_CLIENT_HYBRIS_H_
#define SURFACE_TEXTURE_CLIENT_HYBRIS_H_
#include <stdint.h>
#include <unistd.h>
#include <EGL/egl.h>
#ifdef __ARM_PCS_VFP
#define FP_ATTRIB __attribute__((pcs("aapcs")))
#else
#define FP_ATTRIB
#endif
#ifdef __cplusplus
extern "C" {
#endif
// Taken from native_window.h
enum {
WINDOW_FORMAT_RGBA_8888 = 1,
WINDOW_FORMAT_RGBX_8888 = 2,
WINDOW_FORMAT_RGB_565 = 4,
};
typedef void* SurfaceTextureClientHybris;
typedef void* GLConsumerHybris;
typedef void* GLConsumerWrapperHybris;
typedef void* IGraphicBufferConsumerHybris;
typedef void* IGraphicBufferProducerHybris;
typedef void* IGBCWrapperHybris;
typedef void* IGBPWrapperHybris;
/** Used to set a callback function to be called when a frame is ready to be rendered **/
typedef void (*FrameAvailableCbHybris)(GLConsumerWrapperHybris wrapper, void *context);
typedef void (*DecodingClientDeathCbHybris)(void *context);
//SurfaceTextureClientHybris surface_texture_client_get_instance();
SurfaceTextureClientHybris surface_texture_client_create(EGLNativeWindowType native_window);
SurfaceTextureClientHybris surface_texture_client_create_by_id(unsigned int texture_id);
SurfaceTextureClientHybris surface_texture_client_create_by_igbp(IGBPWrapperHybris wrapper);
GLConsumerWrapperHybris gl_consumer_create_by_id_with_igbc(unsigned int texture_id, IGBCWrapperHybris wrapper);
int gl_consumer_set_frame_available_cb(GLConsumerWrapperHybris wrapper, FrameAvailableCbHybris cb, void *context);
void gl_consumer_get_transformation_matrix(GLConsumerWrapperHybris wrapper, float *matrix) FP_ATTRIB;
void gl_consumer_update_texture(GLConsumerWrapperHybris wrapper);
uint8_t surface_texture_client_is_ready_for_rendering(SurfaceTextureClientHybris stc);
uint8_t surface_texture_client_hardware_rendering(SurfaceTextureClientHybris stc);
void surface_texture_client_set_hardware_rendering(SurfaceTextureClientHybris stc, uint8_t hardware_rendering);
void surface_texture_client_get_transformation_matrix(SurfaceTextureClientHybris stc, float *matrix) FP_ATTRIB;
void surface_texture_client_update_texture(SurfaceTextureClientHybris stc);
void surface_texture_client_destroy(SurfaceTextureClientHybris stc);
void surface_texture_client_ref(SurfaceTextureClientHybris stc);
void surface_texture_client_unref(SurfaceTextureClientHybris stc);
void surface_texture_client_set_surface_texture(SurfaceTextureClientHybris stc, EGLNativeWindowType native_window);
#ifdef __cplusplus
}
#endif
#endif // SURFACE_TEXTURE_CLIENT_HYBRIS_H_
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