/usr/include/thunderbird/skia/SkNativeGLContext.h is in thunderbird-dev 1:38.6.0+build1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 | /*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkNativeGLContext_DEFINED
#define SkNativeGLContext_DEFINED
#include "SkGLContextHelper.h"
#if defined(SK_BUILD_FOR_MAC)
#include <OpenGL/OpenGL.h>
#elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
#include <GLES2/gl2.h>
#include <EGL/egl.h>
#elif defined(SK_BUILD_FOR_UNIX)
#include <X11/Xlib.h>
#include <GL/glx.h>
#elif defined(SK_BUILD_FOR_WIN32)
#include <windows.h>
#include <GL/GL.h>
#include "SkWGL.h"
#endif
class SkNativeGLContext : public SkGLContextHelper {
public:
SkNativeGLContext();
virtual ~SkNativeGLContext();
virtual void makeCurrent() const SK_OVERRIDE;
virtual void swapBuffers() const SK_OVERRIDE;
class AutoContextRestore {
public:
AutoContextRestore();
~AutoContextRestore();
private:
#if defined(SK_BUILD_FOR_MAC)
CGLContextObj fOldCGLContext;
#elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
EGLContext fOldEGLContext;
EGLDisplay fOldDisplay;
EGLSurface fOldSurface;
#elif defined(SK_BUILD_FOR_UNIX)
GLXContext fOldGLXContext;
Display* fOldDisplay;
GLXDrawable fOldDrawable;
#elif defined(SK_BUILD_FOR_WIN32)
HDC fOldHDC;
HGLRC fOldHGLRC;
#elif defined(SK_BUILD_FOR_IOS)
void* fEAGLContext;
#endif
};
protected:
virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_OVERRIDE;
virtual void destroyGLContext() SK_OVERRIDE;
private:
#if defined(SK_BUILD_FOR_MAC)
CGLContextObj fContext;
#elif defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_NACL)
EGLContext fContext;
EGLDisplay fDisplay;
EGLSurface fSurface;
#elif defined(SK_BUILD_FOR_UNIX)
GLXContext fContext;
Display* fDisplay;
Pixmap fPixmap;
GLXPixmap fGlxPixmap;
#elif defined(SK_BUILD_FOR_WIN32)
HWND fWindow;
HDC fDeviceContext;
HGLRC fGlRenderContext;
static ATOM gWC;
SkWGLPbufferContext* fPbufferContext;
#elif defined(SK_BUILD_FOR_IOS)
void* fEAGLContext;
#endif
};
#endif
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