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// Copyright 2013 Ooyala, Inc.

/*
Package statsd provides a Go dogstatsd client. Dogstatsd extends the popular statsd,
adding tags and histograms and pushing upstream to Datadog.

Refer to http://docs.datadoghq.com/guides/dogstatsd/ for information about DogStatsD.

Example Usage:

    // Create the client
    c, err := statsd.New("127.0.0.1:8125")
    if err != nil {
        log.Fatal(err)
    }
    // Prefix every metric with the app name
    c.Namespace = "flubber."
    // Send the EC2 availability zone as a tag with every metric
    c.Tags = append(c.Tags, "us-east-1a")
    err = c.Gauge("request.duration", 1.2, nil, 1)

statsd is based on go-statsd-client.
*/
package statsd

import (
	"bytes"
	"fmt"
	"math/rand"
	"net"
	"strconv"
	"strings"
	"sync"
	"time"
)

// A Client is a handle for sending udp messages to dogstatsd.  It is safe to
// use one Client from multiple goroutines simultaneously.
type Client struct {
	conn net.Conn
	// Namespace to prepend to all statsd calls
	Namespace string
	// Tags are global tags to be added to every statsd call
	Tags []string
	// BufferLength is the length of the buffer in commands.
	bufferLength int
	flushTime    time.Duration
	commands     []string
	stop         bool
	sync.Mutex
}

// New returns a pointer to a new Client given an addr in the format "hostname:port".
func New(addr string) (*Client, error) {
	udpAddr, err := net.ResolveUDPAddr("udp", addr)
	if err != nil {
		return nil, err
	}
	conn, err := net.DialUDP("udp", nil, udpAddr)
	if err != nil {
		return nil, err
	}
	client := &Client{conn: conn}
	return client, nil
}

// NewBuffered returns a Client that buffers its output and sends it in chunks.
// Buflen is the length of the buffer in number of commands.
func NewBuffered(addr string, buflen int) (*Client, error) {
	client, err := New(addr)
	if err != nil {
		return nil, err
	}
	client.bufferLength = buflen
	client.commands = make([]string, 0, buflen)
	client.flushTime = time.Millisecond * 100
	go client.watch()
	return client, nil
}

// format a message from its name, value, tags and rate.  Also adds global
// namespace and tags.
func (c *Client) format(name, value string, tags []string, rate float64) string {
	var buf bytes.Buffer
	if c.Namespace != "" {
		buf.WriteString(c.Namespace)
	}
	buf.WriteString(name)
	buf.WriteString(":")
	buf.WriteString(value)
	if rate < 1 {
		buf.WriteString(`|@`)
		buf.WriteString(strconv.FormatFloat(rate, 'f', -1, 64))
	}

	tags = append(c.Tags, tags...)
	if len(tags) > 0 {
		buf.WriteString("|#")
		buf.WriteString(tags[0])
		for _, tag := range tags[1:] {
			buf.WriteString(",")
			buf.WriteString(tag)
		}
	}
	return buf.String()
}

func (c *Client) watch() {
	for _ = range time.Tick(c.flushTime) {
		if c.stop {
			return
		}
		c.Lock()
		if len(c.commands) > 0 {
			// FIXME: eating error here
			c.flush()
		}
		c.Unlock()
	}
}

func (c *Client) append(cmd string) error {
	c.Lock()
	c.commands = append(c.commands, cmd)
	// if we should flush, lets do it
	if len(c.commands) == c.bufferLength {
		if err := c.flush(); err != nil {
			c.Unlock()
			return err
		}
	}
	c.Unlock()
	return nil
}

// flush the commands in the buffer.  Lock must be held by caller.
func (c *Client) flush() error {
	data := strings.Join(c.commands, "\n")
	_, err := c.conn.Write([]byte(data))
	// clear the slice with a slice op, doesn't realloc
	c.commands = c.commands[:0]
	return err
}

func (c *Client) sendMsg(msg string) error {
	// if this client is buffered, then we'll just append this
	if c.bufferLength > 0 {
		return c.append(msg)
	}
	c.Lock()
	_, err := c.conn.Write([]byte(msg))
	c.Unlock()
	return err
}

// send handles sampling and sends the message over UDP. It also adds global namespace prefixes and tags.
func (c *Client) send(name, value string, tags []string, rate float64) error {
	if c == nil {
		return nil
	}
	if rate < 1 && rand.Float64() > rate {
		return nil
	}
	data := c.format(name, value, tags, rate)
	return c.sendMsg(data)
}

// Gauge measures the value of a metric at a particular time.
func (c *Client) Gauge(name string, value float64, tags []string, rate float64) error {
	stat := fmt.Sprintf("%f|g", value)
	return c.send(name, stat, tags, rate)
}

// Count tracks how many times something happened per second.
func (c *Client) Count(name string, value int64, tags []string, rate float64) error {
	stat := fmt.Sprintf("%d|c", value)
	return c.send(name, stat, tags, rate)
}

// Histogram tracks the statistical distribution of a set of values.
func (c *Client) Histogram(name string, value float64, tags []string, rate float64) error {
	stat := fmt.Sprintf("%f|h", value)
	return c.send(name, stat, tags, rate)
}

// Set counts the number of unique elements in a group.
func (c *Client) Set(name string, value string, tags []string, rate float64) error {
	stat := fmt.Sprintf("%s|s", value)
	return c.send(name, stat, tags, rate)
}

// TimeInMilliseconds sends timing information in milliseconds.
// It is flushed by statsd with percentiles, mean and other info (https://github.com/etsy/statsd/blob/master/docs/metric_types.md#timing)
func (c *Client) TimeInMilliseconds(name string, value float64, tags []string, rate float64) error {
	stat := fmt.Sprintf("%f|ms", value)
	return c.send(name, stat, tags, rate)
}

// Event sends the provided Event.
func (c *Client) Event(e *Event) error {
	stat, err := e.Encode(c.Tags...)
	if err != nil {
		return err
	}
	return c.sendMsg(stat)
}

// SimpleEvent sends an event with the provided title and text.
func (c *Client) SimpleEvent(title, text string) error {
	e := NewEvent(title, text)
	return c.Event(e)
}

// Close the client connection.
func (c *Client) Close() error {
	if c == nil {
		return nil
	}
	c.stop = true
	return c.conn.Close()
}

// Events support

type eventAlertType string

const (
	// Info is the "info" AlertType for events
	Info eventAlertType = "info"
	// Error is the "error" AlertType for events
	Error eventAlertType = "error"
	// Warning is the "warning" AlertType for events
	Warning eventAlertType = "warning"
	// Success is the "success" AlertType for events
	Success eventAlertType = "success"
)

type eventPriority string

const (
	// Normal is the "normal" Priority for events
	Normal eventPriority = "normal"
	// Low is the "low" Priority for events
	Low eventPriority = "low"
)

// An Event is an object that can be posted to your DataDog event stream.
type Event struct {
	// Title of the event.  Required.
	Title string
	// Text is the description of the event.  Required.
	Text string
	// Timestamp is a timestamp for the event.  If not provided, the dogstatsd
	// server will set this to the current time.
	Timestamp time.Time
	// Hostname for the event.
	Hostname string
	// AggregationKey groups this event with others of the same key.
	AggregationKey string
	// Priority of the event.  Can be statsd.Low or statsd.Normal.
	Priority eventPriority
	// SourceTypeName is a source type for the event.
	SourceTypeName string
	// AlertType can be statsd.Info, statsd.Error, statsd.Warning, or statsd.Success.
	// If absent, the default value applied by the dogstatsd server is Info.
	AlertType eventAlertType
	// Tags for the event.
	Tags []string
}

// NewEvent creates a new event with the given title and text.  Error checking
// against these values is done at send-time, or upon running e.Check.
func NewEvent(title, text string) *Event {
	return &Event{
		Title: title,
		Text:  text,
	}
}

// Check verifies that an event is valid.
func (e Event) Check() error {
	if len(e.Title) == 0 {
		return fmt.Errorf("statsd.Event title is required")
	}
	if len(e.Text) == 0 {
		return fmt.Errorf("statsd.Event text is required")
	}
	return nil
}

// Encode returns the dogstatsd wire protocol representation for an event.
// Tags may be passed which will be added to the encoded output but not to
// the Event's list of tags, eg. for default tags.
func (e Event) Encode(tags ...string) (string, error) {
	err := e.Check()
	if err != nil {
		return "", err
	}
	var buffer bytes.Buffer
	buffer.WriteString("_e{")
	buffer.WriteString(strconv.FormatInt(int64(len(e.Title)), 10))
	buffer.WriteRune(',')
	buffer.WriteString(strconv.FormatInt(int64(len(e.Text)), 10))
	buffer.WriteString("}:")
	buffer.WriteString(e.Title)
	buffer.WriteRune('|')
	buffer.WriteString(e.Text)

	if !e.Timestamp.IsZero() {
		buffer.WriteString("|d:")
		buffer.WriteString(strconv.FormatInt(int64(e.Timestamp.Unix()), 10))
	}

	if len(e.Hostname) != 0 {
		buffer.WriteString("|h:")
		buffer.WriteString(e.Hostname)
	}

	if len(e.AggregationKey) != 0 {
		buffer.WriteString("|k:")
		buffer.WriteString(e.AggregationKey)

	}

	if len(e.Priority) != 0 {
		buffer.WriteString("|p:")
		buffer.WriteString(string(e.Priority))
	}

	if len(e.SourceTypeName) != 0 {
		buffer.WriteString("|s:")
		buffer.WriteString(e.SourceTypeName)
	}

	if len(e.AlertType) != 0 {
		buffer.WriteString("|t:")
		buffer.WriteString(string(e.AlertType))
	}

	if len(tags)+len(e.Tags) > 0 {
		all := make([]string, 0, len(tags)+len(e.Tags))
		all = append(all, tags...)
		all = append(all, e.Tags...)
		buffer.WriteString("|#")
		buffer.WriteString(all[0])
		for _, tag := range all[1:] {
			buffer.WriteString(",")
			buffer.WriteString(tag)
		}
	}

	return buffer.String(), nil
}