/usr/share/gocode/src/launchpad.net/gocheck/benchmark.go is in golang-gocheck-dev 0.0~bzr20131118+85-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 | // Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gocheck
import (
"fmt"
"time"
)
// testingB is a type passed to Benchmark functions to manage benchmark
// timing and to specify the number of iterations to run.
type timer struct {
start time.Time // Time test or benchmark started
duration time.Duration
N int
bytes int64
timerOn bool
benchTime time.Duration
}
// StartTimer starts timing a test. This function is called automatically
// before a benchmark starts, but it can also used to resume timing after
// a call to StopTimer.
func (c *C) StartTimer() {
if !c.timerOn {
c.start = time.Now()
c.timerOn = true
}
}
// StopTimer stops timing a test. This can be used to pause the timer
// while performing complex initialization that you don't
// want to measure.
func (c *C) StopTimer() {
if c.timerOn {
c.duration += time.Now().Sub(c.start)
c.timerOn = false
}
}
// ResetTimer sets the elapsed benchmark time to zero.
// It does not affect whether the timer is running.
func (c *C) ResetTimer() {
if c.timerOn {
c.start = time.Now()
}
c.duration = 0
}
// SetBytes informs the number of bytes that the benchmark processes
// on each iteration. If this is called in a benchmark it will also
// report MB/s.
func (c *C) SetBytes(n int64) {
c.bytes = n
}
func (c *C) nsPerOp() int64 {
if c.N <= 0 {
return 0
}
return c.duration.Nanoseconds() / int64(c.N)
}
func (c *C) mbPerSec() float64 {
if c.bytes <= 0 || c.duration <= 0 || c.N <= 0 {
return 0
}
return (float64(c.bytes) * float64(c.N) / 1e6) / c.duration.Seconds()
}
func (c *C) timerString() string {
if c.N <= 0 {
return fmt.Sprintf("%3.3fs", float64(c.duration.Nanoseconds())/1e9)
}
mbs := c.mbPerSec()
mb := ""
if mbs != 0 {
mb = fmt.Sprintf("\t%7.2f MB/s", mbs)
}
nsop := c.nsPerOp()
ns := fmt.Sprintf("%10d ns/op", nsop)
if c.N > 0 && nsop < 100 {
// The format specifiers here make sure that
// the ones digits line up for all three possible formats.
if nsop < 10 {
ns = fmt.Sprintf("%13.2f ns/op", float64(c.duration.Nanoseconds())/float64(c.N))
} else {
ns = fmt.Sprintf("%12.1f ns/op", float64(c.duration.Nanoseconds())/float64(c.N))
}
}
return fmt.Sprintf("%8d\t%s%s", c.N, ns, mb)
}
func min(x, y int) int {
if x > y {
return y
}
return x
}
func max(x, y int) int {
if x < y {
return y
}
return x
}
// roundDown10 rounds a number down to the nearest power of 10.
func roundDown10(n int) int {
var tens = 0
// tens = floor(log_10(n))
for n > 10 {
n = n / 10
tens++
}
// result = 10^tens
result := 1
for i := 0; i < tens; i++ {
result *= 10
}
return result
}
// roundUp rounds x up to a number of the form [1eX, 2eX, 5eX].
func roundUp(n int) int {
base := roundDown10(n)
if n < (2 * base) {
return 2 * base
}
if n < (5 * base) {
return 5 * base
}
return 10 * base
}
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