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<li><a href="qt3d-renderer-qmlmodule.html">QML Types</a></li>
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<h1 class="title">AbstractTextureImage QML Type</h1>
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<p>Encapsulates the necessary information to create an OpenGL texture image. <a href="#details">More...</a></p>
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<tr><td class="memItemLeft rightAlign topAlign"> Import Statement:</td><td class="memItemRight bottomAlign"> import Qt3D.Renderer 2.0</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Since:</td><td class="memItemRight bottomAlign"> Qt 5.5</td></tr><tr><td class="memItemLeft rightAlign topAlign"> Instantiates:</td><td class="memItemRight bottomAlign"> <a href="qml-qt3d-renderer-abstracttextureimage.html"><a href="qt3d-qabstracttextureimage.html">QAbstractTextureImage</a></td></tr><tr><td class="memItemLeft rightAlign topAlign"> Inherited By:</td><td class="memItemRight bottomAlign"> <p><a href="qml-qt3d-renderer-textureimage.html">TextureImage</a></p>
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<h2 id="properties">Properties</h2>
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<li class="fn"><b><b><a href="qml-qt3d-renderer-abstracttextureimage.html#cubeMapFace-prop">cubeMapFace</a></b></b> : enumeration</li>
<li class="fn"><b><b><a href="qml-qt3d-renderer-abstracttextureimage.html#layer-prop">layer</a></b></b> : int</li>
<li class="fn"><b><b><a href="qml-qt3d-renderer-abstracttextureimage.html#mipmapLevel-prop">mipmapLevel</a></b></b> : int</li>
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<h2 id="details">Detailed Description</h2>
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<h2>Property Documentation</h2>
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<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="cubeMapFace-prop"><td class="tblQmlPropNode"><p><a name="cubeMapFace-prop"></a><span class="name">cubeMapFace</span> : <span class="type">enumeration</span></p></td></tr></table></div></div><div class="qmldoc"><p>Holds the cube map face of the texture image.</p>
<div class="table"><table class="valuelist"><tr valign="top" class="odd"><th class="tblConst">Constant</th><th class="tbldscr">Description</th></tr>
<tr><td class="topAlign"><code>CubeMapPositiveX</code></td><td class="topAlign">0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X</td></tr>
<tr><td class="topAlign"><code>CubeMapNegativeX</code></td><td class="topAlign">0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X</td></tr>
<tr><td class="topAlign"><code>CubeMapPositiveY</code></td><td class="topAlign">0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y</td></tr>
<tr><td class="topAlign"><code>CubeMapNegativeY</code></td><td class="topAlign">0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y</td></tr>
<tr><td class="topAlign"><code>CubeMapPositiveZ</code></td><td class="topAlign">0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z</td></tr>
<tr><td class="topAlign"><code>CubeMapNegativeZ</code></td><td class="topAlign">0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z</td></tr>
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<p><b>Note: </b>The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.</p></div></div><!-- @@@cubeMapFace -->
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<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="layer-prop"><td class="tblQmlPropNode"><p><a name="layer-prop"></a><span class="name">layer</span> : <span class="type">int</span></p></td></tr></table></div></div><div class="qmldoc"><p>Holds the layer of the texture image.</p>
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<div class="qmlitem"><div class="qmlproto"><div class="table"><table class="qmlname"><tr valign="top" class="odd" id="mipmapLevel-prop"><td class="tblQmlPropNode"><p><a name="mipmapLevel-prop"></a><span class="name">mipmapLevel</span> : <span class="type">int</span></p></td></tr></table></div></div><div class="qmldoc"><p>Holds the mipmap level of the texture image.</p>
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