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<h1 class="title">BasicCamera.qml Example File</h1>
<span class="subtitle">materials/BasicCamera.qml</span>
<!-- $$$materials/BasicCamera.qml-description -->
<div class="descr"> <a name="details"></a>
<pre class="qml"><span class="comment">/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
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** $QT_END_LICENSE$
**
****************************************************************************/</span>
import Qt3D 2.0
import Qt3D.Renderer 2.0
<span class="type">Camera</span> {
<span class="name">id</span>: <span class="name">mainCamera</span>
<span class="name">objectName</span>: <span class="string">"mainCamera"</span>
<span class="name">projectionType</span>: <span class="name">CameraLens</span>.<span class="name">PerspectiveProjection</span>
<span class="name">fieldOfView</span>: <span class="number">22.5</span>
<span class="name">aspectRatio</span>: <span class="name">_window</span>.<span class="name">width</span> <span class="operator">/</span> <span class="name">_window</span>.<span class="name">height</span>
<span class="name">onAspectRatioChanged</span>: <span class="name">console</span>.<span class="name">log</span>( <span class="string">"aspectRatio = "</span> <span class="operator">+</span> <span class="name">aspectRatio</span> )
<span class="name">nearPlane</span>: <span class="number">0.01</span>
<span class="name">farPlane</span>: <span class="number">1000.0</span>
<span class="name">viewCenter</span>: <span class="name">Qt</span>.<span class="name">vector3d</span>( <span class="number">0.0</span>, <span class="number">0.0</span>, <span class="number">0.0</span> )
<span class="name">upVector</span>: <span class="name">Qt</span>.<span class="name">vector3d</span>( <span class="number">0.0</span>, <span class="number">1.0</span>, <span class="number">0.0</span> )
}</pre>
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