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<h1 class="title">planeentity.cpp Example File</h1>
<span class="subtitle">materials-cpp/planeentity.cpp</span>
<!-- $$$materials-cpp/planeentity.cpp-description -->
<div class="descr"> <a name="details"></a>
<pre class="cpp"><span class="comment">/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
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<span class="preprocessor">#include "planeentity.h"</span>
<span class="preprocessor">#include <Qt3DRenderer/QPlaneMesh></span>
<span class="preprocessor">#include <Qt3DCore/QTransform></span>
<span class="preprocessor">#include <Qt3DCore/QScaleTransform></span>
<span class="preprocessor">#include <Qt3DCore/QTranslateTransform></span>
PlaneEntity<span class="operator">::</span>PlaneEntity(Qt3D<span class="operator">::</span><span class="type">QNode</span> <span class="operator">*</span>parent)
: Qt3D<span class="operator">::</span><span class="type">QEntity</span>(<span class="keyword">new</span> Qt3D<span class="operator">::</span><span class="type">QEntity</span>(parent))
<span class="operator">,</span> m_mesh(<span class="keyword">new</span> Qt3D<span class="operator">::</span><span class="type">QPlaneMesh</span>())
<span class="operator">,</span> m_transform(<span class="keyword">new</span> Qt3D<span class="operator">::</span><span class="type">QTransform</span>())
<span class="operator">,</span> m_scaleTransform(<span class="keyword">new</span> Qt3D<span class="operator">::</span><span class="type">QScaleTransform</span>())
<span class="operator">,</span> m_translateTransform(<span class="keyword">new</span> Qt3D<span class="operator">::</span><span class="type">QTranslateTransform</span>())
{
m_transform<span class="operator">-</span><span class="operator">></span>addTransform(m_translateTransform);
m_transform<span class="operator">-</span><span class="operator">></span>addTransform(m_scaleTransform);
addComponent(m_mesh);
addComponent(m_transform);
}
PlaneEntity<span class="operator">::</span><span class="operator">~</span>PlaneEntity()
{
}
Qt3D<span class="operator">::</span><span class="type">QScaleTransform</span> <span class="operator">*</span>PlaneEntity<span class="operator">::</span>scaleTransform() <span class="keyword">const</span>
{
<span class="keyword">return</span> m_scaleTransform;
}
Qt3D<span class="operator">::</span><span class="type">QTranslateTransform</span> <span class="operator">*</span>PlaneEntity<span class="operator">::</span>translateTransform() <span class="keyword">const</span>
{
<span class="keyword">return</span> m_translateTransform;
}
Qt3D<span class="operator">::</span><span class="type">QPlaneMesh</span> <span class="operator">*</span>PlaneEntity<span class="operator">::</span>mesh() <span class="keyword">const</span>
{
<span class="keyword">return</span> m_mesh;
}</pre>
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