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<h1 class="title">Wave.qml Example File</h1>
<span class="subtitle">wave/Wave.qml</span>
<!-- $$$wave/Wave.qml-description -->
<div class="descr"> <a name="details"></a>
<pre class="qml"><span class="comment">/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/</span>
import Qt3D 2.0
import Qt3D.Renderer 2.0
<span class="type">Entity</span> {
<span class="name">id</span>: <span class="name">root</span>
property <span class="type">real</span> <span class="name">x</span>: <span class="number">0.0</span>
property <span class="type">real</span> <span class="name">y</span>: <span class="number">0.0</span>
property <span class="type">real</span> <span class="name">z</span>: <span class="number">0.0</span>
property <span class="type">real</span> <span class="name">scale</span>: <span class="number">1.0</span>
property <span class="type">real</span> <span class="name">theta</span>: <span class="number">0.0</span>
property <span class="type">real</span> <span class="name">phi</span>: <span class="number">0.0</span>
property <span class="type">color</span> <span class="name">tint</span>: <span class="name">Qt</span>.<span class="name">rgba</span>( <span class="number">0.0</span>, <span class="number">0.0</span>, <span class="number">0.0</span>, <span class="number">1.0</span> )
property <span class="type">real</span> <span class="name">intensity</span>: <span class="number">0.3</span>
property <span class="type">alias</span> <span class="name">wireframe</span>: <span class="name">material</span>.<span class="name">wireframe</span>
<span class="name">components</span>: [ <span class="name">transform</span>, <span class="name">mesh</span>, <span class="name">material</span>, <span class="name">layer</span> ]
<span class="type"><a href="qml-qt3d-renderer-layer.html">Layer</a></span> {
<span class="name">id</span>: <span class="name">layer</span>
<span class="name">names</span>: <span class="string">"wave"</span>
}
<span class="type"><a href="../qtquick/qml-qtquick-transform.html">Transform</a></span> {
<span class="name">id</span>: <span class="name">transform</span>
<span class="type"><a href="../qtquick/qml-qtquick-translate.html">Translate</a></span> { <span class="name">dx</span>: <span class="name">root</span>.<span class="name">x</span>; <span class="name">dy</span>: <span class="name">root</span>.<span class="name">y</span>; <span class="name">dz</span>: <span class="name">root</span>.<span class="name">z</span> }
<span class="type"><a href="../qtquick/qml-qtquick-scale.html">Scale</a></span> { <span class="name">scale</span>: <span class="name">root</span>.<span class="name">scale</span> }
<span class="type">Rotate</span>{ <span class="name">angle</span>: <span class="name">root</span>.<span class="name">theta</span>; <span class="name">axis</span>: <span class="name">Qt</span>.<span class="name">vector3d</span>(<span class="number">1.0</span>, <span class="number">0.0</span>, <span class="number">0.0</span>) }
<span class="type">Rotate</span>{ <span class="name">angle</span>: <span class="name">root</span>.<span class="name">phi</span>; <span class="name">axis</span>: <span class="name">Qt</span>.<span class="name">vector3d</span>(<span class="number">0.0</span>, <span class="number">1.0</span>, <span class="number">0.0</span>) }
}
<span class="type">WaveMaterial</span> {
<span class="name">id</span>: <span class="name">material</span>
<span class="name">ambient</span>: <span class="name">Qt</span>.<span class="name">rgba</span>( <span class="name">root</span>.<span class="name">tint</span>.<span class="name">r</span>, <span class="name">root</span>.<span class="name">tint</span>.<span class="name">g</span>, <span class="name">root</span>.<span class="name">tint</span>.<span class="name">b</span>, <span class="number">1.0</span> ) <span class="comment">// Set color tint</span>
<span class="name">diffuse</span>: <span class="name">Qt</span>.<span class="name">rgba</span>( <span class="name">root</span>.<span class="name">intensity</span>, <span class="name">root</span>.<span class="name">intensity</span>, <span class="name">root</span>.<span class="name">intensity</span>, <span class="number">1.0</span> ) <span class="comment">// Set how bright the wave is</span>
}
<span class="type">PlaneMesh</span> {
<span class="name">id</span>: <span class="name">mesh</span>
<span class="name">width</span>: <span class="number">25.0</span>
<span class="name">height</span>: <span class="number">5.0</span>
<span class="name">meshResolution</span>: <span class="name">Qt</span>.<span class="name">size</span>( <span class="number">125</span>, <span class="number">50</span> )
}
}</pre>
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