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<h1 class="title">main.qml Example File</h1>
<span class="subtitle">wireframe/main.qml</span>
<!-- $$$wireframe/main.qml-description -->
<div class="descr"> <a name="details"></a>
<pre class="qml"><span class="comment">/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/</span>
import Qt3D 2.0
import Qt3D.Renderer 2.0
import QtQuick 2.1 as QQ2
<span class="type">Entity</span> {
<span class="name">id</span>: <span class="name">root</span>
<span class="comment">// Render from the mainCamera</span>
<span class="name">components</span>: [
<span class="type"><a href="qml-qt3d-renderer-framegraph.html">FrameGraph</a></span> {
<span class="name">activeFrameGraph</span>: <span class="name">ForwardRenderer</span> {
<span class="name">id</span>: <span class="name">renderer</span>
<span class="name">camera</span>: <span class="name">mainCamera</span>
}
}
]
<span class="type">BasicCamera</span> {
<span class="name">id</span>: <span class="name">mainCamera</span>
<span class="name">position</span>: <span class="name">Qt</span>.<span class="name">vector3d</span>( <span class="number">0.0</span>, <span class="number">0.0</span>, <span class="number">15.0</span> )
}
<span class="type">Configuration</span> {
<span class="name">controlledCamera</span>: <span class="name">mainCamera</span>
}
<span class="type">WireframeMaterial</span> {
<span class="name">id</span>: <span class="name">wireframeMaterial</span>
<span class="name">effect</span>: <span class="name">WireframeEffect</span> {}
<span class="name">ambient</span>: <span class="name">Qt</span>.<span class="name">rgba</span>( <span class="number">0.2</span>, <span class="number">0.0</span>, <span class="number">0.0</span>, <span class="number">1.0</span> )
<span class="name">diffuse</span>: <span class="name">Qt</span>.<span class="name">rgba</span>( <span class="number">0.8</span>, <span class="number">0.0</span>, <span class="number">0.0</span>, <span class="number">1.0</span> )
<span class="type">QQ2</span>.SequentialAnimation {
<span class="name">loops</span>: <span class="name">QQ2</span>.<span class="name">Animation</span>.<span class="name">Infinite</span>
<span class="name">running</span>: <span class="number">true</span>
<span class="type">QQ2</span>.NumberAnimation {
<span class="name">target</span>: <span class="name">wireframeMaterial</span>;
<span class="name">property</span>: <span class="string">"lineWidth"</span>;
<span class="name">duration</span>: <span class="number">1000</span>;
<span class="name">from</span>: <span class="number">0.8</span>
<span class="name">to</span>: <span class="number">1.8</span>
}
<span class="type">QQ2</span>.NumberAnimation {
<span class="name">target</span>: <span class="name">wireframeMaterial</span>;
<span class="name">property</span>: <span class="string">"lineWidth"</span>;
<span class="name">duration</span>: <span class="number">1000</span>;
<span class="name">from</span>: <span class="number">1.8</span>
<span class="name">to</span>: <span class="number">0.8</span>
}
<span class="type">QQ2</span>.PauseAnimation { <span class="name">duration</span>: <span class="number">1500</span> }
}
}
<span class="type">TrefoilKnot</span> {
<span class="name">id</span>: <span class="name">trefoilKnot</span>
<span class="name">material</span>: <span class="name">wireframeMaterial</span>
}
}</pre>
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