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/*
 * Copyright (C) 2014 Canonical, Ltd.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 3.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

import QtQuick 2.4
import Ubuntu.Components 1.3
import "../../Components"

/*! \brief Preview widget for image.

    This widget shows image contained in widgetData["source"],
    and falls back to widgetData["fallback"] if loading fails
    can be zoomable accordingly with widgetData["zoomable"].
 */

PreviewWidget {
    id: root
    implicitWidth: units.gu(35)
    implicitHeight: lazyImage.height

    widgetMargins: -units.gu(1)

    property Item rootItem: QuickUtils.rootItem(root)

    LazyImage {
        id: lazyImage
        objectName: "lazyImage"
        anchors {
            left: parent.left
            right: parent.right
        }
        scaleTo: "width"
        source: widgetData["source"] || widgetData["fallback"] || ""
        asynchronous: true
        useUbuntuShape: false
        pressed: mouseArea.pressed

        MouseArea {
            id: mouseArea
            anchors.fill: parent
            onClicked: {
                overlay.initialX = rootItem.mapFromItem(parent, 0, 0).x;
                overlay.initialY = rootItem.mapFromItem(parent, 0, 0).y;
                overlay.show();
            }
        }

        Connections {
            target: lazyImage.sourceImage
            // If modelData would change after failing to load it would not be
            // reloaded since the source binding is destroyed by the source = fallback
            // But at the moment the model never changes
            onStatusChanged: if (lazyImage.sourceImage.status === Image.Error) lazyImage.sourceImage.source = widgetData["fallback"];
        }

        PreviewMediaToolbar {
            id: toolbar
            anchors {
                left: parent.left
                right: parent.right
                bottom: parent.bottom
            }
            shareData: widgetData["share-data"]
        }
    }

    PreviewOverlay {
        id: overlay
        objectName: "overlay"
        parent: rootItem
        anchors.fill: parent
        initialWidth: lazyImage.width
        initialHeight: lazyImage.height

        delegate: ZoomableImage {
            anchors.fill: parent
            source: widgetData["source"] || widgetData["fallback"] || ""
            zoomable: widgetData["zoomable"] ? widgetData["zoomable"] : false
            // If modelData would change after failing to load it would not be
            // reloaded since the source binding is destroyed by the source = fallback
            // But at the moment the model never changes
            onStatusChanged: if (status === Image.Error) source = widgetData["fallback"];
        }
    }
}