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// $Id: function_parser.h 31887 2013-12-04 21:03:24Z heister $
//
// Copyright (C) 2005 - 2013 by the deal.II authors
//
// This file is part of the deal.II library.
//
// The deal.II library is free software; you can use it, redistribute
// it, and/or modify it under the terms of the GNU Lesser General
// Public License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// The full text of the license can be found in the file LICENSE at
// the top level of the deal.II distribution.
//
// ---------------------------------------------------------------------
#ifndef __deal2__function_parser_h
#define __deal2__function_parser_h
#include <deal.II/base/config.h>
#include <deal.II/base/exceptions.h>
#include <deal.II/base/function.h>
#include <deal.II/base/tensor.h>
#include <deal.II/base/point.h>
#include <vector>
#include <map>
namespace fparser
{
class FunctionParser;
}
DEAL_II_NAMESPACE_OPEN
template <typename> class Vector;
/**
* This class implements a function object that gets its value by parsing a
* string describing this function. It is a wrapper class for the fparser
* library (see http://warp.povusers.org/FunctionParser/). This class
* lets you evaluate strings such as "sqrt(1-x^2+y^2)" for given values of
* 'x' and 'y'. Some of the information contained here is copied verbatim
* from the fparser.txt file that comes with the fparser library. Please refer
* also to that file both for clarifications on how this wrapper works, as
* well as for any issue regarding the licence that applies to this class.
* This class is used in the step-33 and step-36
* tutorial programs (the latter being much simpler to understand).
*
* By using this class you indicate that you accept the terms of the licence
* that comes with the fparser library. If you do not agree with them, you
* should not use this class or configure the deal.II library without the
* function parser (see the ReadMe file of deal.II on instructions for this).
*
* The following example shows how to use this class:
* @code
// Define some constants that will be used by the function parser
std::map<std::string,double> constants;
constants["pi"] = numbers::PI;
// Define the variables that will be used inside the expressions
std::string variables = "x,y,z";
// Define the expressions of the individual components of a
// vector valued function with two components:
std::vector<std::string> expressions(2);
expressions[0] = "sin(2*pi*x)+sinh(pi*z)";
expressions[1] = "sin(2*pi*y)*exp(x^2)";
// Generate an empty function for these two components.
ParsedFunction<3> vector_function(2);
// And populate it with the newly created objects.
vector_function.initialize(variables,
expressions,
constants);
@endcode
* FunctionParser also provides an option to use <b>units</b> in expressions.
* We illustrate the use of this functionality with the following example:
* @code
// Define some constants that will be used by the function parser
std::map<std::string> constants;
std::map<std::string> units;
constants["PI"] = numbers::PI;
units["cm"] = 10;
units["m"] = 1000;
// Define the variables that will be used inside the expressions
std::string variables = "x,y";
// Define the expressions of the individual components of a
// vector valued function with two components:
std::vector<std::string> expressions(1);
expressions[0] = "x cm + y m + PI cm;
// Generate an empty function for these two components.
FunctionParser<2> vector_function;
// And populate it with the newly created objects.
vector_function.initialize(variables,
expressions,
constants,
units); //An extra argument here
// Point at which we want to evaluate the function
Point<2> point(2.0, 3.0);
// Output the evaluated function
std::cout << "Function " << "[" << expressions[0] << "]" <<
" @point " << "[" << point << "]" << " is " <<
"[" << vector_function.value(point) << "]" << std::endl;
* @endcode
*
* Units are similar to <b>constants</b> in the way they are passed to the
* parser, i.e. via std::map<std::string,double>. But units are slightly different
* in that they have a higher precedence than any other operator
* (except parentheses). Thus for example "5/2in" is parsed as "5/(2*300)".
* (If you actually do want 5/2 inches, it has to be written as "(5/2)in".)
*
* Overall, the main point of units is to make input expressions more readable
* since expressing, say, length as 10cm looks more natural than 10*cm.
*
* Beware that the user has full control over units as well as full
* responsibility for "sanity" of the parsed expressions, because the parser
* does NOT know anything about the physical nature of units and one would not
* be warned when adding kilometers to kilograms.
*
* The <b>units</b> argument to the initialize function is <b>optional</b>, i.e. the
* user does NOT have to use this functionality.
*
* For more information on this feature, please see
* contrib/functionparser/fparser.txt
*
* See http://warp.povusers.org/FunctionParser/ for an
* explanation on how the underlying library works.
*
From the fparser.txt file:
@verbatim
The library is intended to be very fast. It byte-compiles the
function string at parse time and interpretes this byte-code at
evaluation time. The evaluation is straightforward and no recursions
are done (uses stack arithmetic). Empirical tests show that it indeed
is very fast (specially compared to libraries which evaluate functions
by just interpreting the raw function string).
@endverbatim
*
* This class overloads the virtual methods value() and
* vector_value() of the Function base class with the byte compiled versions
* of the expressions given to the initialize() methods. Note that the class
* will not work unless you first call the initialize() method that accepts
* the text description of the function as an argument (among other
* things). The reason for this is that this text description may be read from
* an input file, and may therefore not be available at object construction
* time yet.
*
* The syntax to describe a function follows usual programming practice,
* and is explained in this snippet from the fparser.txt file:
@verbatim
The function string understood by the class is very similar to the C-syntax.
Arithmetic float expressions can be created from float literals, variables
or functions using the following operators in this order of precedence:
() expressions in parentheses first
-A unary minus
A^B exponentiation (A raised to the power B)
A*B A/B A%B multiplication, division and modulo
A+B A-B addition and subtraction
A=B A<B A>B comparison between A and B (result is either 0 or 1)
A&B result is 1 if int(A) and int(B) differ from 0, else 0.
A|B result is 1 if int(A) or int(B) differ from 0, else 0.
Since the unary minus has higher precedence than any other operator, for
example the following expression is valid: x*-y
Note that the '=' comparison can be inaccurate due to floating point
precision problems (eg. "sqrt(100)=10" probably returns 0, not 1).
The class supports these functions:
abs(A) : Absolute value of A. If A is negative, returns -A otherwise
returns A.
acos(A) : Arc-cosine of A. Returns the angle, measured in radians,
whose cosine is A.
acosh(A) : Same as acos() but for hyperbolic cosine.
asin(A) : Arc-sine of A. Returns the angle, measured in radians, whose
sine is A.
asinh(A) : Same as asin() but for hyperbolic sine.
atan(A) : Arc-tangent of (A). Returns the angle, measured in radians,
whose tangent is (A).
atan2(A,B): Arc-tangent of A/B. The two main differences to atan() is
that it will return the right angle depending on the signs of
A and B (atan() can only return values between -pi/2 and pi/2),
and that the return value of pi/2 and -pi/2 are possible.
atanh(A) : Same as atan() but for hyperbolic tangent.
ceil(A) : Ceiling of A. Returns the smallest integer greater than A.
Rounds up to the next higher integer.
cos(A) : Cosine of A. Returns the cosine of the angle A, where A is
measured in radians.
cosh(A) : Same as cos() but for hyperbolic cosine.
cot(A) : Cotangent of A (equivalent to 1/tan(A)).
csc(A) : Cosecant of A (equivalent to 1/sin(A)).
eval(...) : This a recursive call to the function to be evaluated. The
number of parameters must be the same as the number of parameters
taken by the function. Usually called inside if() to avoid
infinite recursion.
exp(A) : Exponential of A. Returns the value of e raised to the power
A where e is the base of the natural logarithm, i.e. the
non-repeating value approximately equal to 2.71828182846.
floor(A) : Floor of A. Returns the largest integer less than A. Rounds
down to the next lower integer.
if(A,B,C) : If int(A) differs from 0, the return value of this function is B,
else C. Only the parameter which needs to be evaluated is
evaluated, the other parameter is skipped; this makes it safe to
use eval() in them.
int(A) : Rounds A to the closest integer. 0.5 is rounded to 1.
log(A) : Natural (base e) logarithm of A.
log10(A) : Base 10 logarithm of A.
max(A,B) : If A>B, the result is A, else B.
min(A,B) : If A<B, the result is A, else B.
sec(A) : Secant of A (equivalent to 1/cos(A)).
sin(A) : Sine of A. Returns the sine of the angle A, where A is
measured in radians.
sinh(A) : Same as sin() but for hyperbolic sine.
sqrt(A) : Square root of A. Returns the value whose square is A.
tan(A) : Tangent of A. Returns the tangent of the angle A, where A
is measured in radians.
tanh(A) : Same as tan() but for hyperbolic tangent.
Examples of function string understood by the class:
"1+2"
"x-1"
"-sin(sqrt(x^2+y^2))"
"sqrt(XCoord*XCoord + YCoord*YCoord)"
An example of a recursive function is the factorial function:
"if(n>1, n*eval(n-1), 1)"
Note that a recursive call has some overhead, which makes it a bit slower
than any other operation. It may be a good idea to avoid recursive functions
in very time-critical applications. Recursion also takes some memory, so
extremely deep recursions should be avoided (eg. millions of nested recursive
calls).
Also note that the if() function is the only place where making a recursive
call is safe. In any other place it will cause an infinite recursion (which
will make the program eventually run out of memory).
@endverbatim
*
* Vector-valued functions can either be declared using strings where the
* function components are separated by semicolons, or using a vector of
* strings each defining one vector component.
*
* An example of time dependent scalar function is the following:
@code
// Empty constants object
std::map<std::string> constants;
// Variables that will be used inside the expressions
std::string variables = "x,y,t";
// Define the expression of the scalar time dependent function.
std::string expression = "exp(y*x)*exp(-t)";
// Generate an empty scalar function
FunctionParser<2> function;
// And populate it with the newly created objects.
function.initialize(variables,
expression,
constants,
true); // This tells the parser that
// it is a time-dependent function
// and there is another variable
// to be taken into account (t).
@endcode
* The following is another example of how to instantiate a
* vector valued function by using a single string:
@code
// Empty constants object
std::map<std::string> constants;
// Variables that will be used inside the expressions
std::string variables = "x,y";
// Define the expression of the vector valued function.
std::string expression = "cos(2*pi*x)*y^2; sin(2*pi*x)*exp(y)";
// Generate an empty vector valued function
FunctionParser<2> function(2);
// And populate it with the newly created objects.
function.initialize(variables,
expression,
constants);
@endcode
*
*
* @ingroup functions
* @author Luca Heltai, 2005
*/
template <int dim>
class FunctionParser : public Function<dim>
{
public:
/**
* Constructor for Parsed
* functions. Its arguments are
* the same of the base class
* Function. The only difference
* is that this object needs to
* be initialized with
* initialize() method before you
* can use it. If an attempt to
* use this function is made
* before the initialize() method
* has been called, then an
* exception is thrown.
*/
FunctionParser (const unsigned int n_components = 1,
const double initial_time = 0.0);
/**
* Destructor. Explicitly delete
* the FunctionParser objects
* (there is one for each
* component of the function).
*/
~FunctionParser();
/**
* Type for the constant
* map. Used by the initialize()
* method.
*/
typedef std::map<std::string, double> ConstMap;
/**
* Iterator for the constants
* map. Used by the initialize()
* method.
*/
typedef ConstMap::iterator ConstMapIterator;
/**
* Initialize the function. This methods
* accepts the following parameters:
*
* <b>vars</b>: a string with
* the variables that will be used by the
* expressions to be evaluated. Note that
* the variables can have any name (of
* course different from the function
* names defined above!), but the order
* IS important. The first variable will
* correspond to the first component of
* the point in which the function is
* evaluated, the second variable to the
* second component and so forth. If this
* function is also time dependent, then
* it is necessary to specify it by
* setting the <tt>time_dependent</tt> parameter
* to true. An exception is thrown if
* the number of variables specified here
* is different from dim (if this
* function is not time-dependent) or
* from dim+1 (if it is time-dependent).
*
* <b>expressions</b>: a list of strings
* containing the expressions that will
* be byte compiled by the internal
* parser (FunctionParser). Note that the
* size of this vector must match exactly
* the number of components of the
* FunctionParser, as declared in the
* constructor. If this is not the case,
* an exception is thrown.
*
*
* <b>constants</b>: a map of constants
* used to pass any necessary constant
* that we want to specify in our
* expressions (in the example above the
* number pi). An expression is valid if
* and only if it contains only defined
* variables and defined constants (other
* than the functions specified
* above). If a constant is given whose
* name is not valid (eg:
* <tt>constants["sin"] = 1.5;</tt>) an
* exception is thrown.
*
* <b>time_dependent</b>. If this is a
* time dependent function, then the last
* variable declared in <b>vars</b> is
* assumed to be the time variable, and
* this->get_time() is used to initialize
* it when evaluating the
* function. Naturally the number of
* variables parsed by the initialize()
* method in this case is dim+1. The
* value of this parameter defaults to
* false, i.e. do not consider time.
*
* <b>use_degrees</b>. Parameter to
* decide if the trigonometric functions
* work in radians or degrees. The
* default for this parameter is false,
* i.e. use radians and not degrees.
*/
void initialize (const std::string &vars,
const std::vector<std::string> &expressions,
const ConstMap &constants,
const bool time_dependent = false,
const bool use_degrees = false);
/**
* Initialize the function. Same as
* above, but with an additional argument
* <b> units </b> - a map of units passed to
* FunctionParser via AddUnint.
*
* Can be used as "3cm".
* Have higher precedence in parsing, i.e.
* if cm=10 then 3/2cm is 3 /(2*10).
* See contrib/functionparser/fparser.txt
* for more details.
*/
void initialize (const std::string &vars,
const std::vector<std::string> &expressions,
const ConstMap &constants,
const ConstMap &units,
const bool time_dependent = false,
const bool use_degrees = false);
/**
* Initialize the function. Same as
* above, but accepts a string rather
* than a vector of strings. If this is a
* vector valued function, its
* componenents are expected to be
* separated by a semicolon. An exception
* is thrown if this method is called and
* the number of components successfully
* parsed does not match the number of
* components of the base function.
*/
void initialize (const std::string &vars,
const std::string &expression,
const ConstMap &constants,
const bool time_dependent = false,
const bool use_degrees = false);
/**
* Initialize the function. Same as
* above, but with <b>units</b>.
*/
void initialize (const std::string &vars,
const std::string &expression,
const ConstMap &constants,
const ConstMap &units,
const bool time_dependent = false,
const bool use_degrees = false);
/**
* A function that returns
* default names for variables,
* to be used in the first
* argument of the initialize()
* functions: it returns "x" in
* 1d, "x,y" in 2d, and "x,y,z"
* in 3d.
*/
static
std::string
default_variable_names ();
/**
* Return the value of the
* function at the given
* point. Unless there is only
* one component (i.e. the
* function is scalar), you
* should state the component you
* want to have evaluated; it
* defaults to zero, i.e. the
* first component.
*/
virtual double value (const Point<dim> &p,
const unsigned int component = 0) const;
/**
* Return all components of a
* vector-valued function at the
* given point @p p.
*
* <tt>values</tt> shall have the
* right size beforehand,
* i.e. #n_components.
*/
virtual void vector_value (const Point<dim> &p,
Vector<double> &values) const;
/** @addtogroup Exceptions
* @{ */
DeclException2 (ExcParseError,
int, char *,
<< "Parsing Error at Column " << arg1
<< ". The parser said: " << arg2);
DeclException2 (ExcInvalidExpressionSize,
int, int,
<< "The number of components (" << arg1
<< ") is not equal to the number of expressions ("
<< arg2 << ").");
//@}
private:
/**
* A pointer to the actual
* function parsers. The pointer is
* to an array of parsers, not
* just a single one. The length of
* the array equals the number of
* vector components.
*/
fparser::FunctionParser *fp;
/**
* State of usability. This
* variable is checked every time
* the function is called for
* evaluation. It's set to true
* in the initialize() methods.
*/
bool initialized;
/**
* Number of variables. If this
* is also a function of time,
* then the number of variables
* is dim+1, otherwhise it is
* dim. In the case that this is
* a time dependent function, the
* time is supposed to be the
* last variable. If #n_vars is
* not identical to the number of
* the variables parsed by the
* initialize() method, then an
* exception is thrown.
*/
unsigned int n_vars;
};
template <int dim>
std::string
FunctionParser<dim>::default_variable_names ()
{
switch (dim)
{
case 1:
return "x";
case 2:
return "x,y";
case 3:
return "x,y,z";
default:
Assert (false, ExcNotImplemented());
}
return "";
}
DEAL_II_NAMESPACE_CLOSE
#endif
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