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// ---------------------------------------------------------------------
// $Id: path_search.h 30036 2013-07-18 16:55:32Z maier $
//
// Copyright (C) 2005 - 2013 by the deal.II authors
//
// This file is part of the deal.II library.
//
// The deal.II library is free software; you can use it, redistribute
// it, and/or modify it under the terms of the GNU Lesser General
// Public License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// The full text of the license can be found in the file LICENSE at
// the top level of the deal.II distribution.
//
// ---------------------------------------------------------------------

#ifndef __deal2__path_search_h
#define __deal2__path_search_h


#include <deal.II/base/config.h>
#include <deal.II/base/exceptions.h>

#include <string>
#include <fstream>
#include <map>
#include <vector>
#include <memory>


DEAL_II_NAMESPACE_OPEN

/**
 * Support for searching files in a list of paths and with a list of
 * suffixes.
 *
 * A list of search paths is maintained for each file class supported.
 * A file class is defined by a unique string. The classes provided are
 * <dl>
 * <dt> MESH <dd> mesh input files in various formats (see GridIn)
 * <dt> PARAMETER <dd> Parameter files (<tt>.prm</tt>)
 * </dl>
 *
 * Additional file classes can be added easily by using add_class().
 *
 * Usage: First, you construct a PathSearch object for a certain file class,
 * e.g. meshes. Then, you use the find() method to obtain a full path
 * name and you can open the file.
 * @code
 * #include <deal.II/base/path_search.h>
 *
 DEAL_II_NAMESPACE_OPEN
 * PathSearch search("MESH");
 * std::string full_name = search.find("grid");
 * std::ifstream in(full_name.c_str());
 * ...
 * @endcode
 *
 * This piece of code will first traverse all paths in the list set up
 * for file class <TT>MESH</tt>. If it manages to open a file, it
 * returns the <tt>istream</tt> object. If not, it will try to append
 * the first suffix of the suffix list and do the same. And so on. If
 * no file is found in the end, an exception is thrown.
 *
 * If you want to restrict your search to a certain mesh format,
 * <tt>.inp</tt> for instance, then either use <tt>"grid.inp"</tt> in
 * the code above or use the alternative find(const std::string&,const
 * std::string&,const char*) function
 * @code
 * std::string full_name = search.find("grid", ".inp");
 * @endcode
 *
 * Path lists are by default starting with the current directory
 * (<tt>"./"</tt>), followed optionally by a standard directory of
 * deal.II. Use show() to find out the path list
 * for a given class. Paths and suffixes can be added using the
 * functions add_path() and add_suffix(), respectively.
 *
 * @note Directories in the path list should always end with a
 * trailing <tt>"/"</tt>, while suffixes should always start with a
 * dot. These characters are not added automatically (allowing you to
 * do some real file name editing).
 *
 * @todo Add support for environment variables like in kpathsea.
 *
 * @ingroup input
 * @author Guido Kanschat, Luca Heltai 2005
 */
class PathSearch
{
public:
  /**
   * Position for adding a new item
   * to a list.
   */
  enum Position
  {
    /// Add new item at end of list
    back,
    /// Add new item at front of list
    front,
    /// Add in path list after empty element
    after_none
  };

  /**
   * Constructor. The first argument is a
   * string identifying the class of files
   * to be searched for.
   *
   * The debug argument determines
   * the verbosity of this class.
   */
  PathSearch (const std::string &cls,
              const unsigned int debug=0);

  /**
   * Find a file in the class
   * specified by the constructor
   * and return its complete path
   * name (including a possible
   * suffix).
   *
   * File search works by actually
   * trying to open the file. If @p
   * fopen is successful with the
   * provided @p open_mode, then
   * the file is found, otherwise
   * the search continues.
   *
   * @warning Be careful with @p
   * open_mode! In particular, use
   * <tt>"w"</tt> with great care!
   * If the file does not exist, it
   * cannot be found. If it does
   * exist, the @p fopen function
   * will truncate it to zero
   * length.
   *
   * @param filename The base
   * name of the file to be found,
   * without path components and
   * suffix.
   * @param open_mode The mode
   * handed over to the @p fopen
   * function.
   */
  std::string find (const std::string &filename,
                    const char *open_mode = "r");

  /**
   * Find a file in the class
   * specified by the constructor
   * and return its complete path
   * name. Do not use the standard
   * suffix list, but only try to
   * apply the suffix given.
   *
   * File search works by actually
   * trying to open the file. If @p
   * fopen is successful with the
   * provided @p open_mode, then
   * the file is found, otherwise
   * the search continues.
   *
   * @warning Be careful with @p
   * open_mode! In particular, use
   * <tt>"w"</tt> with great care!
   * If the file does not exist, it
   * cannot be found. If it does
   * exist, the @p fopen function
   * will truncate it to zero
   * length.
   *
   * @param filename The base
   * name of the file to be found,
   * without path components and
   * suffix.
   * @param suffix The suffix to be
   * used for opening.
   * @param open_mode The mode
   * handed over to the @p fopen
   * function.
   */
  std::string find (const std::string &filename,
                    const std::string &suffix,
                    const char *open_mode = "r");

  /**
   * Show the paths and suffixes
   * used for this object.
   */
  template <class STREAM>
  void show(STREAM &stream) const;

  /**
   * Add a new class.
   */
  static void add_class (const std::string &cls);

  /**
   * Add a path to the current
   * class. See
   * PathSearch::Position for
   * possible position arguments.
   */
  void add_path (const std::string &path, Position pos = back);

  /**
   * Add a path to the current
   * class. See
   * PathSearch::Position for
   * possible position arguments.
   */
  void add_suffix (const std::string &suffix, Position pos = back);

  /**
   * This class was not
   * registered in the path
   * search mechanism.
   * @ingroup Exceptions
   */
  DeclException1(ExcNoClass,
                 std::string,
                 << "The class "
                 << arg1
                 << " must be registered before referring it in PathSearch");
  /**
   * The PathSearch class could not
   * find a file with this name in
   * its path list.
   * @ingroup Exceptions
   */
  DeclException2(ExcFileNotFound,
                 std::string, std::string,
                 << "The file \"" << arg1
                 << "\" was not found in the path for files of class "
                 << arg2);

private:
  /**
   * Type of values in the class
   * maps.
   */
  typedef std::map<std::string, std::vector<std::string> >::value_type map_type;

  /**
   * Initialize the static list
   * objects for further use.
   */
  static void initialize_classes();

  /**
   * Get path list for a certain
   * class. Used to set up
   * #my_path_list in constructor.
   */
  static std::vector<std::string> &get_path_list(const std::string &cls);

  /**
   * Get suffix list for a certain
   * class. Used to set up
   * #my_suffix_list in constructor.
   */
  static std::vector<std::string> &get_suffix_list(const std::string &cls);

  /**
   * The file class handled by this object.
   */
  const std::string cls;

  /**
   * All path lists for all
   * classes, such that we can
   * build them only once.
   */
  static std::map<std::string, std::vector<std::string> > path_lists;

  /**
   * List of suffixes for each
   * class.
   */
  static std::map<std::string, std::vector<std::string> > suffix_lists;

  /**
   * Path list for the class this
   * object belongs to.
   */
  std::vector<std::string> &my_path_list;

  /**
   * Suffix list for the class this
   * object belongs to.
   */
  std::vector<std::string> &my_suffix_list;

  /**
   * Debug flag. No output if zero.
   */
  const unsigned int debug;

  /**
   * The empty string.
   */
  static std::string empty;
};


/* ----------------------------- inline functions ------------------------- */


template <class STREAM>
inline
void
PathSearch::show(STREAM &out) const
{
  out << "DEAL_II_" << cls << "PATH=\"";
  bool first = true;
  for (std::vector<std::string>::iterator p = my_path_list.begin();
       p != my_path_list.end(); ++p)
    {
      if (!first)
        out << ':';
      out << *p;
      first = false;
    }
  out << '"' << std::endl << " Suffixes";
  for (std::vector<std::string>::iterator s = my_suffix_list.begin();
       s != my_suffix_list.end(); ++s)
    out << " \"" << *s << '"';
  out << std::endl;
}

DEAL_II_NAMESPACE_CLOSE

#endif