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// $Id: persistent_tria.h 30036 2013-07-18 16:55:32Z maier $
//
// Copyright (C) 1999 - 2013 by the deal.II authors
//
// This file is part of the deal.II library.
//
// The deal.II library is free software; you can use it, redistribute
// it, and/or modify it under the terms of the GNU Lesser General
// Public License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// The full text of the license can be found in the file LICENSE at
// the top level of the deal.II distribution.
//
// ---------------------------------------------------------------------
#ifndef __deal2__persistent_tria_h
#define __deal2__persistent_tria_h
#include <deal.II/base/config.h>
#include <deal.II/base/smartpointer.h>
#include <deal.II/grid/tria.h>
#include <vector>
DEAL_II_NAMESPACE_OPEN
/**
* This class handles the history of a triangulation and can rebuild it after
* it was deleted some time before. Its main purpose is support for
* time-dependent problems where one frequently deletes a triangulation due
* to memory pressure and later wants to rebuild it; this class has all the
* information to rebuild it exactly as it was before including the mapping
* of cell numbers to the geometrical cells.
*
* Basically, this is a drop-in replacement for the triangulation. Since it
* is derived from the Triangulation class, it shares all the
* functionality, but it overrides some virtual functions and adds some
* functions, too. The main change to the base class is that it overrides
* the @p execute_coarsening_and_refinement function, where the new version
* first stores all refinement and coarsening flags and only then calls the
* respective function of the base class. The stored flags may later be
* used to restore the grid just as it was before. Some other functions
* have been extended slightly as well, see their documentation for more
* information.
*
* We note that since the triangulation is created in exactly the same state
* as it was before, other objects working on it should result in the same
* state as well. This holds in particular for the DoFHandler object, which
* will assign the same degrees of freedom to the original cells and the ones
* after reconstruction of the triangulation. You can therefore safely use data
* vectors computed on the original grid on the reconstructed grid as well.
*
*
* <h3>Usage</h3>
* You can use objects of this class almost in the same way as objects of the
* Triangulation class. One of the few differences is that you can only
* construct such an object by giving a coarse grid to the constructor. The
* coarse grid will be used to base the triangulation on, and therefore the
* lifetime of the coarse grid has to be longer than the lifetime of the
* object of this class.
*
* Basically, usage looks like this:
* @code
* Triangulation<dim> coarse_grid;
* ... // initialize coarse grid
*
* PersistentTriangulation<dim> grid (coarse_grid);
*
* for (...)
* {
* // restore grid from coarse grid
* // and stored refinement flags
* grid.restore ();
* ... // do something with the grid
*
* ... // flag some cells for refinement
* // or coarsening
* grid.execute_coarsening_and_refinement ();
* // actually refine grid and store
* // the flags
*
* ... // so something more with the grid
*
* grid.clear (); // delete the grid, but keep the
* // refinement flags for later use
* // in grid.restore() above
*
* ... // do something where the grid
* // is not needed anymore, e.g.
* // working with another grid
* };
* @endcode
*
* Note that initially, the PersistentTriangulation object does not
* constitute a triangulation; it only becomes one after @p restore is first
* called. Note also that the @p execute_coarsening_and_refinement stores
* all necessary flags for later reconstruction using the @p restore function.
* Triangulation::clear() resets the underlying triangulation to a
* virgin state, but does not affect the stored refinement flags needed for
* later reconstruction and does also not touch the coarse grid which is
* used within restore().
*
* @ingroup grid
* @author Wolfgang Bangerth, 1999
*/
template <int dim, int spacedim=dim>
class PersistentTriangulation : public Triangulation<dim, spacedim>
{
public:
/**
* Make the dimension available
* in function templates.
*/
static const unsigned int dimension = dim;
static const unsigned int spacedimension = spacedim;
/**
* Build up the triangulation from the
* coarse grid in future. Copy smoothing
* flags, etc from that grid as well.
* Note that the initial state of the
* triangulation is empty, until
* @p restore_grid is called for the
* first time.
*
* The coarse grid must persist until
* the end of this object, since it will
* be used upon reconstruction of the
* grid.
*/
PersistentTriangulation (const Triangulation<dim, spacedim> &coarse_grid);
/**
* Copy constructor. This operation
* is only allowed, if the triangulation
* underlying the object to be copied
* is presently empty. Refinement flags
* as well as the pointer to the
* coarse grid are copied, however.
*/
PersistentTriangulation (const PersistentTriangulation<dim, spacedim> &old_tria);
/**
* Destructor.
*/
virtual ~PersistentTriangulation ();
/**
* Overloaded version of the same
* function in the base class which
* stores the refinement and coarsening
* flags for later reconstruction of the
* triangulation and after that calls
* the respective function of the
* base class.
*/
virtual void execute_coarsening_and_refinement ();
/**
* Restore the grid according to
* the saved data. For this, the
* coarse grid is copied and the
* grid is stepwise rebuilt using
* the saved flags.
*
* Note that this function will result in
* an error if the underlying
* triangulation is not empty, i.e. it
* will only succeed if this object is
* newly created or the <tt>clear()</tt>
* function of the base class was called
* on it before.
*
* Repeatedly calls the
* <tt>restore(unsigned int)</tt>
* function in a loop over all
* refinement steps.
*/
void restore ();
/**
* Differential restore. Performs
* the @p step_noth local
* refinement and coarsening step.
* Step 0 stands for the copying
* of the coarse grid.
*
* This function will only
* succeed if the triangulation
* is in just the state it were
* if restore would have been
* called from
* <tt>step=0...step_no-1</tt> before.
*/
void restore (const unsigned int step_no);
/**
* Returns the number of
* refinement and coarsening
* steps. This is given by the
* size of the @p refine_flags
* vector.
*/
unsigned int n_refinement_steps () const;
/**
* Overload this function to use
* @p tria as a new coarse grid. The
* present triangulation and all
* refinement and coarsening flags
* storing its history are deleted,
* and the state of the underlying
* triangulation is reset to be
* empty, until @p restore_grid is
* called the next time.
*
* The coarse grid must persist until
* the end of this object, since it will
* be used upon reconstruction of the
* grid.
*/
virtual void copy_triangulation (const Triangulation<dim, spacedim> &tria);
/**
* Throw an error, since this function
* is not useful in the context of this
* class.
*/
virtual void create_triangulation (const std::vector<Point<spacedim> > &vertices,
const std::vector<CellData<dim> > &cells,
const SubCellData &subcelldata);
/**
* An overload of the respective function
* of the base class.
*
* Throw an error, since this function
* is not useful in the context of this
* class.
*/
virtual void create_triangulation_compatibility (
const std::vector<Point<spacedim> > &vertices,
const std::vector<CellData<dim> > &cells,
const SubCellData &subcelldata);
/**
* Writes all refine and coarsen
* flags to the ostream @p out.
*/
virtual void write_flags(std::ostream &out) const;
/**
* Reads all refine and coarsen flags
* that previously were written by
* <tt>write_flags(...)</tt>. This is especially
* useful for rebuilding the triangulation
* after the end or breakdown of a program
* and its restart.
*/
virtual void read_flags(std::istream &in);
/**
* Clears all flags. Retains the
* same coarse grid.
*/
virtual void clear_flags();
/**
* Determine an estimate for the
* memory consumption (in bytes)
* of this object.
*/
virtual std::size_t memory_consumption () const;
/**
* Exception.
*/
DeclException0 (ExcTriaNotEmpty);
/**
* Exception.
*/
DeclException0 (ExcFlagsNotCleared);
private:
/**
* This grid shall be used as coarse
* grid.
*/
SmartPointer<const Triangulation<dim,spacedim>,PersistentTriangulation<dim,spacedim> > coarse_grid;
/**
* Vectors holding the refinement and
* coarsening flags of the different
* sweeps on this time level. The
* vectors therefore hold the history
* of the grid.
*/
std::vector<std::vector<bool> > refine_flags;
/**
* @ref refine_flags
*/
std::vector<std::vector<bool> > coarsen_flags;
};
DEAL_II_NAMESPACE_CLOSE
#endif
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