/usr/include/Ice/DynamicLibrary.h is in libzeroc-ice35-dev 3.5.1-6.4ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | // **********************************************************************
//
// Copyright (c) 2003-2013 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_DYNAMIC_LIBRARY_H
#define ICE_DYNAMIC_LIBRARY_H
#include <Ice/DynamicLibraryF.h>
#include <Ice/StringConverter.h>
#include <IceUtil/Shared.h>
namespace IceInternal
{
class ICE_API DynamicLibrary : public ::IceUtil::Shared
{
public:
DynamicLibrary(const Ice::StringConverterPtr&);
~DynamicLibrary();
#ifdef _WIN32
typedef FARPROC symbol_type;
#else
typedef void* symbol_type;
#endif
//
// Load an entry point. This is really a convenience function
// which combines calls to load() and getSymbol(). However, it
// does add some value.
//
// An entry point has the following format:
//
// name[,version]:function
//
// The name of the library is constructed from the given
// information. If no version is supplied and the boolean
// argument is true, the Ice version (10 * major + minor) is
// used instead.
//
// For example, consider the following entry point:
//
// foo:create
//
// This would result in libfoo.so.11 (Unix) and foo11.dll
// (Windows), where the Ice version is 1.1.x.
//
// Now consider this entry point:
//
// foo,12:create
//
// The library names in this case are libfoo.so.12 (Unix) and
// foo12.dll (Windows).
//
// On Windows platforms, a 'd' is appended to the version for
// debug builds.
//
// Returns 0 if a failure occurred.
//
symbol_type loadEntryPoint(const std::string&, bool = true);
//
// Open a library with the given path.
//
bool load(const std::string&);
//
// Retrieve a symbol from the library. Returns 0 if no match is found.
//
symbol_type getSymbol(const std::string&);
//
// Get the error message for the last failure.
//
const std::string& getErrorMessage() const;
private:
#ifdef _WIN32
HINSTANCE _hnd;
#else
void* _hnd;
#endif
std::string _err;
const Ice::StringConverterPtr _stringConverter;
};
class ICE_API DynamicLibraryList : public ::IceUtil::Shared
{
public:
void add(const DynamicLibraryPtr&);
private:
std::vector<DynamicLibraryPtr> _libraries;
};
}
#endif
|