/usr/include/paraview/vtkCameraPass.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkCameraPass.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkCameraPass - Implement the camera render pass.
// .SECTION Description
// Render the camera.
//
// It setups the projection and modelview matrices and can clear the background
// It calls its delegate once.
// After its delegate returns, it restore the modelview matrix stack.
//
// Its delegate is usually set to a vtkSequencePass with a vtkLigthsPass and
// a list of passes for the geometry.
//
// .SECTION See Also
// vtkRenderPass
#ifndef vtkCameraPass_h
#define vtkCameraPass_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkRenderPass.h"
class VTKRENDERINGOPENGL_EXPORT vtkCameraPass : public vtkRenderPass
{
public:
  static vtkCameraPass *New();
  vtkTypeMacro(vtkCameraPass,vtkRenderPass);
  void PrintSelf(ostream& os, vtkIndent indent);
  //BTX
  // Description:
  // Perform rendering according to a render state \p s.
  // \pre s_exists: s!=0
  virtual void Render(const vtkRenderState *s);
  //ETX
  // Description:
  // Release graphics resources and ask components to release their own
  // resources.
  // \pre w_exists: w!=0
  void ReleaseGraphicsResources(vtkWindow *w);
  // Description:
  // Delegate for rendering the geometry.
  // If it is NULL, nothing will be rendered and a warning will be emitted.
  // It is usually set to a vtkSequencePass with a vtkLigthsPass and
  // a list of passes for the geometry.
  // Initial value is a NULL pointer.
  vtkGetObjectMacro(DelegatePass,vtkRenderPass);
  virtual void SetDelegatePass(vtkRenderPass *delegatePass);
  // Description:
  // Used to override the aspect ratio used when computing the projection
  // matrix. This is useful when rendering for tile-displays for example.
  vtkSetMacro(AspectRatioOverride, double);
  vtkGetMacro(AspectRatioOverride, double);
 protected:
  // Description:
  // Default constructor. DelegatePass is set to NULL.
  vtkCameraPass();
  // Description:
  // Destructor.
  virtual ~vtkCameraPass();
  virtual void GetTiledSizeAndOrigin(
    const vtkRenderState* render_state,
    int* width, int* height, int *originX,
    int* originY);
  vtkRenderPass *DelegatePass;
  double AspectRatioOverride;
 private:
  vtkCameraPass(const vtkCameraPass&);  // Not implemented.
  void operator=(const vtkCameraPass&);  // Not implemented.
};
#endif
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