/usr/include/paraview/vtkCompositeAnimationPlayer.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96  | /*=========================================================================
  Program:   ParaView
  Module:    vtkCompositeAnimationPlayer.h
  Copyright (c) Kitware, Inc.
  All rights reserved.
  See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkCompositeAnimationPlayer
// .SECTION Description
// This is composite animation player that can me made to play an animation
// using the active player. It provides API to add animation players and then
// set one of them as the active one.
#ifndef vtkCompositeAnimationPlayer_h
#define vtkCompositeAnimationPlayer_h
#include "vtkAnimationPlayer.h"
#include "vtkPVAnimationModule.h" // needed for export macro
class vtkSequenceAnimationPlayer;
class vtkRealtimeAnimationPlayer;
class vtkTimestepsAnimationPlayer;
class VTKPVANIMATION_EXPORT vtkCompositeAnimationPlayer : public vtkAnimationPlayer
{
public:
  static vtkCompositeAnimationPlayer* New();
  vtkTypeMacro(vtkCompositeAnimationPlayer, vtkAnimationPlayer);
  void PrintSelf(ostream& os, vtkIndent indent);
  enum Modes
    {
    SEQUENCE=0,
    REAL_TIME=1,
    SNAP_TO_TIMESTEPS=2
    };
  // Description:
  // Get/Set the play mode
  vtkSetMacro(PlayMode, int);
  vtkGetMacro(PlayMode, int);
  // Description:
  // Forwarded to vtkSequenceAnimationPlayer
  void SetNumberOfFrames(int val);
  // Description:
  // Forwarded to vtkRealtimeAnimationPlayer.
  void SetDuration(int val);
  // Description:
  // Forwarded to vtkTimestepsAnimationPlayer.
  void AddTimeStep(double val);
  void RemoveAllTimeSteps();
  void SetFramesPerTimestep(int val);
//BTX
protected:
  vtkCompositeAnimationPlayer();
  ~vtkCompositeAnimationPlayer();
  // Description:
  // Delegated to the active animation player.
  virtual void StartLoop(double starttime, double endtime, double* playbackWindow);
  virtual void EndLoop();
  virtual double GetNextTime(double currentime);
  virtual double GoToNext(double start, double end, double currenttime);
  virtual double GoToPrevious(double start, double end, double currenttime);
  vtkAnimationPlayer* GetActivePlayer();
  vtkSequenceAnimationPlayer* SequenceAnimationPlayer;
  vtkRealtimeAnimationPlayer* RealtimeAnimationPlayer;
  vtkTimestepsAnimationPlayer* TimestepsAnimationPlayer;
  int PlayMode;
private:
  vtkCompositeAnimationPlayer(const vtkCompositeAnimationPlayer&); // Not implemented
  void operator=(const vtkCompositeAnimationPlayer&); // Not implemented
  class vtkInternal;
  vtkInternal* Internal;
//ETX
};
#endif
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