/usr/include/paraview/vtkCompositePolyDataMapper.h is in paraview-dev 5.0.1+dfsg1-4.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkCompositePolyDataMapper.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkCompositePolyDataMapper - a class that renders hierarchical polygonal data
// .SECTION Description
// This class uses a set of vtkPolyDataMappers to render input data
// which may be hierarchical. The input to this mapper may be
// either vtkPolyData or a vtkCompositeDataSet built from
// polydata. If something other than vtkPolyData is encountered,
// an error message will be produced.
// .SECTION see also
// vtkPolyDataMapper
#ifndef vtkCompositePolyDataMapper_h
#define vtkCompositePolyDataMapper_h
#include "vtkRenderingCoreModule.h" // For export macro
#include "vtkMapper.h"
class vtkPolyDataMapper;
class vtkInformation;
class vtkRenderer;
class vtkActor;
class vtkCompositePolyDataMapperInternals;
class VTKRENDERINGCORE_EXPORT vtkCompositePolyDataMapper : public vtkMapper
{
public:
  static vtkCompositePolyDataMapper *New();
  vtkTypeMacro(vtkCompositePolyDataMapper, vtkMapper);
  virtual void PrintSelf(ostream& os, vtkIndent indent);
  // Description:
  // Standard method for rendering a mapper. This method will be
  // called by the actor.
  void Render(vtkRenderer *ren, vtkActor *a);
  // Description:
  // Standard vtkProp method to get 3D bounds of a 3D prop
  double *GetBounds();
  void GetBounds(double bounds[6]) { this->Superclass::GetBounds( bounds ); };
  // Description:
  // Release the underlying resources associated with this mapper
  void ReleaseGraphicsResources(vtkWindow *);
protected:
  vtkCompositePolyDataMapper();
  ~vtkCompositePolyDataMapper();
  // Description:
  // We need to override this method because the standard streaming
  // demand driven pipeline is not what we want - we are expecting
  // hierarchical data as input
  vtkExecutive* CreateDefaultExecutive();
  // Description:
  // Need to define the type of data handled by this mapper.
  virtual int FillInputPortInformation(int port, vtkInformation* info);
  // Description:
  // This is the build method for creating the internal polydata
  // mapper that do the actual work
  void BuildPolyDataMapper();
  // Description:
  // BuildPolyDataMapper uses this for each mapper. It is broken out so we can change types.
  virtual vtkPolyDataMapper *MakeAMapper();
  // Description:
  // Need to loop over the hierarchy to compute bounds
  void ComputeBounds();
  // Description:
  // Time stamp for computation of bounds.
  vtkTimeStamp BoundsMTime;
  // Description:
  // These are the internal polydata mapper that do the
  // rendering. We save then so that they can keep their
  // display lists.
  vtkCompositePolyDataMapperInternals *Internal;
  // Description:
  // Time stamp for when we need to update the
  // internal mappers
  vtkTimeStamp InternalMappersBuildTime;
private:
  vtkCompositePolyDataMapper(const vtkCompositePolyDataMapper&);  // Not implemented.
  void operator=(const vtkCompositePolyDataMapper&);    // Not implemented.
};
#endif
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