/usr/include/paraview/vtkGenericRenderWindowInteractor.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkGenericRenderWindowInteractor.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkGenericRenderWindowInteractor - platform-independent programmable render window interactor.
// .SECTION Description
// vtkGenericRenderWindowInteractor provides a way to translate native
// mouse and keyboard events into vtk Events.   By calling the methods on
// this class, vtk events will be invoked.   This will allow scripting
// languages to use vtkInteractorStyles and 3D widgets.
#ifndef vtkGenericRenderWindowInteractor_h
#define vtkGenericRenderWindowInteractor_h
#include "vtkRenderingCoreModule.h" // For export macro
#include "vtkRenderWindowInteractor.h"
class VTKRENDERINGCORE_EXPORT vtkGenericRenderWindowInteractor : public vtkRenderWindowInteractor
{
public:
  static vtkGenericRenderWindowInteractor *New();
  vtkTypeMacro(vtkGenericRenderWindowInteractor,vtkRenderWindowInteractor);
  void PrintSelf(ostream& os, vtkIndent indent);
  // Description:
  // Fire TimerEvent. SetEventInformation should be called just prior
  // to calling any of these methods. These methods will Invoke the
  // corresponding vtk event.
  virtual void TimerEvent();
  // Description:
  // Flag that indicates whether the TimerEvent method should call ResetTimer
  // to simulate repeating timers with an endless stream of one shot timers.
  // By default this flag is on and all repeating timers are implemented as a
  // stream of sequential one shot timers. If the observer of
  // CreateTimerEvent actually creates a "natively repeating" timer, setting
  // this flag to off will prevent (perhaps many many) unnecessary calls to
  // ResetTimer. Having the flag on by default means that "natively one
  // shot" timers can be either one shot or repeating timers with no
  // additional work. Also, "natively repeating" timers still work with the
  // default setting, but with potentially many create and destroy calls.
  vtkSetMacro(TimerEventResetsTimer, int);
  vtkGetMacro(TimerEventResetsTimer, int);
  vtkBooleanMacro(TimerEventResetsTimer, int);
protected:
  vtkGenericRenderWindowInteractor();
  ~vtkGenericRenderWindowInteractor();
  // Description:
  // Generic internal timer methods. See the superclass for detailed
  // documentation.
  virtual int InternalCreateTimer(int timerId, int timerType, unsigned long duration);
  virtual int InternalDestroyTimer(int platformTimerId);
  int TimerEventResetsTimer;
private:
  vtkGenericRenderWindowInteractor(const vtkGenericRenderWindowInteractor&);  // Not implemented.
  void operator=(const vtkGenericRenderWindowInteractor&);  // Not implemented.
};
#endif
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