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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkOpenGLActor.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkOpenGLActor - OpenGL actor
// .SECTION Description
// vtkOpenGLActor is a concrete implementation of the abstract class vtkActor.
// vtkOpenGLActor interfaces to the OpenGL rendering library.
#ifndef vtkOpenGLActor_h
#define vtkOpenGLActor_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkActor.h"
class vtkOpenGLRenderer;
class VTKRENDERINGOPENGL_EXPORT vtkOpenGLActor : public vtkActor
{
public:
  static vtkOpenGLActor *New();
  vtkTypeMacro(vtkOpenGLActor, vtkActor);
  virtual void PrintSelf(ostream& os, vtkIndent indent);
  // Description:
  // Actual actor render method.
  void Render(vtkRenderer *ren, vtkMapper *mapper);
protected:
  vtkOpenGLActor() {}
  ~vtkOpenGLActor() {}
private:
  vtkOpenGLActor(const vtkOpenGLActor&);  // Not implemented.
  void operator=(const vtkOpenGLActor&);  // Not implemented.
};
#endif
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