/usr/include/paraview/vtkPointSource.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkPointSource.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPointSource - create a random cloud of points
// .SECTION Description
// vtkPointSource is a source object that creates a user-specified number
// of points within a specified radius about a specified center point.
// By default location of the points is random within the sphere. It is
// also possible to generate random points only on the surface of the
// sphere. The output PolyData has the specified number of points and
// 1 cell - a vtkPolyVertex containing all of the points.
#ifndef vtkPointSource_h
#define vtkPointSource_h
#include "vtkFiltersSourcesModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
#define VTK_POINT_UNIFORM   1
#define VTK_POINT_SHELL     0
class VTKFILTERSSOURCES_EXPORT vtkPointSource : public vtkPolyDataAlgorithm
{
public:
  static vtkPointSource *New();
  vtkTypeMacro(vtkPointSource,vtkPolyDataAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent);
  // Description:
  // Set the number of points to generate.
  vtkSetClampMacro(NumberOfPoints,vtkIdType,1,VTK_ID_MAX);
  vtkGetMacro(NumberOfPoints,vtkIdType);
  // Description:
  // Set the center of the point cloud.
  vtkSetVector3Macro(Center,double);
  vtkGetVectorMacro(Center,double,3);
  // Description:
  // Set the radius of the point cloud.  If you are
  // generating a Gaussian distribution, then this is
  // the standard deviation for each of x, y, and z.
  vtkSetClampMacro(Radius,double,0.0,VTK_DOUBLE_MAX);
  vtkGetMacro(Radius,double);
  // Description:
  // Specify the distribution to use.  The default is a
  // uniform distribution.  The shell distribution produces
  // random points on the surface of the sphere, none in the interior.
  vtkSetMacro(Distribution,int);
  void SetDistributionToUniform() {
    this->SetDistribution(VTK_POINT_UNIFORM);};
  void SetDistributionToShell() {
    this->SetDistribution(VTK_POINT_SHELL);};
  vtkGetMacro(Distribution,int);
  // Description:
  // Set/get the desired precision for the output points.
  // vtkAlgorithm::SINGLE_PRECISION - Output single-precision floating point.
  // vtkAlgorithm::DOUBLE_PRECISION - Output double-precision floating point.
  vtkSetMacro(OutputPointsPrecision,int);
  vtkGetMacro(OutputPointsPrecision,int);
protected:
  vtkPointSource(vtkIdType numPts=10);
  ~vtkPointSource() {}
  int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
  vtkIdType NumberOfPoints;
  double Center[3];
  double Radius;
  int Distribution;
  int OutputPointsPrecision;
private:
  vtkPointSource(const vtkPointSource&);  // Not implemented.
  void operator=(const vtkPointSource&);  // Not implemented.
};
#endif
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