/usr/include/paraview/vtkPropItem.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkPropItem.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkPropItem - Embed a vtkProp in a vtkContextScene.
//
// .SECTION Description
// This class allows vtkProp objects to be drawn inside a vtkContextScene.
// This is especially useful for constructing layered scenes that need to ignore
// depth testing.
#ifndef vtkPropItem_h
#define vtkPropItem_h
#include "vtkRenderingContext2DModule.h" // For export macro
#include "vtkAbstractContextItem.h"
class vtkProp;
class VTKRENDERINGCONTEXT2D_EXPORT vtkPropItem: public vtkAbstractContextItem
{
public:
  static vtkPropItem *New();
  vtkTypeMacro(vtkPropItem, vtkAbstractContextItem)
  virtual void PrintSelf(ostream &os, vtkIndent indent);
  virtual bool Paint(vtkContext2D *painter);
  virtual void ReleaseGraphicsResources();
  // Description:
  // The actor to render.
  virtual void SetPropObject(vtkProp *PropObject);
  vtkGetObjectMacro(PropObject, vtkProp)
protected:
  vtkPropItem();
  ~vtkPropItem();
  // Sync the active vtkCamera with the GL state set by the painter.
  virtual void UpdateTransforms();
  // Restore the vtkCamera state.
  virtual void ResetTransforms();
private:
  vtkProp *PropObject;
  vtkPropItem(const vtkPropItem &); // Not implemented.
  void operator=(const vtkPropItem &); // Not implemented.
};
#endif //vtkPropItem_h
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