/usr/include/paraview/vtkSphericalTransform.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkSphericalTransform.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkSphericalTransform - spherical to rectangular coords and back
// .SECTION Description
// vtkSphericalTransform will convert (r,phi,theta) coordinates to
// (x,y,z) coordinates and back again.  The angles are given in radians.
// By default, it converts spherical coordinates to rectangular, but
// GetInverse() returns a transform that will do the opposite.  The equation
// that is used is x = r*sin(phi)*cos(theta), y = r*sin(phi)*sin(theta),
// z = r*cos(phi).
// .SECTION Caveats
// This transform is not well behaved along the line x=y=0 (i.e. along
// the z-axis)
// .SECTION see also
// vtkCylindricalTransform vtkGeneralTransform
#ifndef vtkSphericalTransform_h
#define vtkSphericalTransform_h
#include "vtkCommonTransformsModule.h" // For export macro
#include "vtkWarpTransform.h"
class VTKCOMMONTRANSFORMS_EXPORT vtkSphericalTransform : public vtkWarpTransform
{
public:
  static vtkSphericalTransform *New();
  vtkTypeMacro(vtkSphericalTransform,vtkWarpTransform);
  virtual void PrintSelf(ostream& os, vtkIndent indent);
  // Description:
  // Make another transform of the same type.
  vtkAbstractTransform *MakeTransform();
protected:
  vtkSphericalTransform();
  ~vtkSphericalTransform();
  // Description:
  // Copy this transform from another of the same type.
  void InternalDeepCopy(vtkAbstractTransform *transform);
  // Description:
  // Internal functions for calculating the transformation.
  void ForwardTransformPoint(const float in[3], float out[3]);
  void ForwardTransformPoint(const double in[3], double out[3]);
  void ForwardTransformDerivative(const float in[3], float out[3],
                                  float derivative[3][3]);
  void ForwardTransformDerivative(const double in[3], double out[3],
                                  double derivative[3][3]);
  void InverseTransformPoint(const float in[3], float out[3]);
  void InverseTransformPoint(const double in[3], double out[3]);
  void InverseTransformDerivative(const float in[3], float out[3],
                                  float derivative[3][3]);
  void InverseTransformDerivative(const double in[3], double out[3],
                                  double derivative[3][3]);
private:
  vtkSphericalTransform(const vtkSphericalTransform&); // Not implemented.
  void operator=(const vtkSphericalTransform&); // Not implemented.
};
#endif
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