/usr/include/paraview/vtkUnstructuredGridLinearRayIntegrator.h is in paraview-dev 5.0.1+dfsg1-4.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkUnstructuredGridLinearRayIntegrator.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
/*
 * Copyright 2004 Sandia Corporation.
 * Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
 * license for use of this work by or on behalf of the
 * U.S. Government. Redistribution and use in source and binary forms, with
 * or without modification, are permitted provided that this Notice and any
 * statement of authorship are reproduced on all copies.
 */
// .NAME vtkUnstructuredGridLinearRayIntegrator - performs piecewise linear ray integration.
//
// .SECTION Description
//
// vtkUnstructuredGridLinearRayIntegrator performs piecewise linear ray
// integration.  Considering that transfer functions in VTK are piecewise
// linear, this class should give the "correct" integration under most
// circumstances.  However, the computations performed are fairly hefty and
// should, for the most part, only be used as a benchmark for other, faster
// methods.
//
// .SECTION See Also
// vtkUnstructuredGridPartialPreIntegration
//
#ifndef vtkUnstructuredGridLinearRayIntegrator_h
#define vtkUnstructuredGridLinearRayIntegrator_h
#include "vtkRenderingVolumeModule.h" // For export macro
#include "vtkUnstructuredGridVolumeRayIntegrator.h"
class vtkLinearRayIntegratorTransferFunction;
class vtkVolumeProperty;
class VTKRENDERINGVOLUME_EXPORT vtkUnstructuredGridLinearRayIntegrator : public vtkUnstructuredGridVolumeRayIntegrator
{
public:
  vtkTypeMacro(vtkUnstructuredGridLinearRayIntegrator,
                       vtkUnstructuredGridVolumeRayIntegrator);
  static vtkUnstructuredGridLinearRayIntegrator *New();
  virtual void PrintSelf(ostream &os, vtkIndent indent);
  virtual void Initialize(vtkVolume *volume, vtkDataArray *scalars);
  virtual void Integrate(vtkDoubleArray *intersectionLengths,
                         vtkDataArray *nearIntersections,
                         vtkDataArray *farIntersections,
                         float color[4]);
  // Description:
  // Integrates a single ray segment.  \c color is blended with the result
  // (with \c color in front).  The result is written back into \c color.
  static void IntegrateRay(double length,
                           double intensity_front, double attenuation_front,
                           double intensity_back, double attenuation_back,
                           float color[4]);
  static void IntegrateRay(double length,
                           const double color_front[3],
                           double attenuation_front,
                           const double color_back[3],
                           double attenuation_back,
                           float color[4]);
  // Description:
  // Computes Psi (as defined by Moreland and Angel, "A Fast High Accuracy
  // Volume Renderer for Unstructured Data").
  static float Psi(float length,
                   float attenuation_front, float attenuation_back);
protected:
  vtkUnstructuredGridLinearRayIntegrator();
  ~vtkUnstructuredGridLinearRayIntegrator();
  vtkVolumeProperty *Property;
  vtkLinearRayIntegratorTransferFunction *TransferFunctions;
  vtkTimeStamp TransferFunctionsModified;
  int NumIndependentComponents;
private:
  vtkUnstructuredGridLinearRayIntegrator(const vtkUnstructuredGridLinearRayIntegrator&);  // Not implemented.
  void operator=(const vtkUnstructuredGridLinearRayIntegrator&);  // Not implemented.
};
#endif //vtkUnstructuredGridLinearRayIntegrator_h
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