/usr/include/paraview/vtkVolumeTextureMapper.h is in paraview-dev 5.0.1+dfsg1-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135  | /*=========================================================================
  Program:   Visualization Toolkit
  Module:    vtkVolumeTextureMapper.h
  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkVolumeTextureMapper - Abstract class for a volume mapper
// .SECTION Description
// vtkVolumeTextureMapper is the abstract definition of a volume mapper
// that uses a texture mapping approach.
// .SECTION see also
// vtkVolumeMapper
#ifndef vtkVolumeTextureMapper_h
#define vtkVolumeTextureMapper_h
#include "vtkRenderingVolumeModule.h" // For export macro
#include "vtkVolumeMapper.h"
class vtkEncodedGradientEstimator;
class vtkEncodedGradientShader;
class vtkRenderWindow;
class vtkRenderer;
class vtkVolume;
class VTKRENDERINGVOLUME_EXPORT vtkVolumeTextureMapper : public vtkVolumeMapper
{
public:
  vtkTypeMacro(vtkVolumeTextureMapper,vtkVolumeMapper);
  void PrintSelf( ostream& os, vtkIndent indent );
  // Description:
  // Update the volume rendering pipeline by updating the scalar input
  virtual void Update();
  virtual void Update(int port);
  // Description:
  // Set / Get the gradient estimator used to estimate normals
  virtual void SetGradientEstimator( vtkEncodedGradientEstimator *gradest );
  vtkGetObjectMacro( GradientEstimator, vtkEncodedGradientEstimator );
  // Description:
  // Get the gradient shader.
  vtkGetObjectMacro( GradientShader, vtkEncodedGradientShader );
//BTX
  // Description:
  // Allow access to the arrays / variables from the templated functions in the
  // subclasses.
  float *GetGradientOpacityArray(){return this->GradientOpacityArray;};
  unsigned char *GetRGBAArray(){return this->RGBAArray;};
  float *GetRedDiffuseShadingTable(){return this->RedDiffuseShadingTable;};
  float *GetGreenDiffuseShadingTable(){return this->GreenDiffuseShadingTable;};
  float *GetBlueDiffuseShadingTable(){return this->BlueDiffuseShadingTable;};
  float *GetRedSpecularShadingTable(){return this->RedSpecularShadingTable;};
  float *GetGreenSpecularShadingTable(){return this->GreenSpecularShadingTable;};
  float *GetBlueSpecularShadingTable(){return this->BlueSpecularShadingTable;};
  unsigned short *GetEncodedNormals(){return this->EncodedNormals;};
  unsigned char *GetGradientMagnitudes(){return this->GradientMagnitudes;};
  vtkGetMacro( Shade, int );
  vtkGetObjectMacro( RenderWindow, vtkRenderWindow );
  vtkGetVectorMacro( DataOrigin, double, 3 );
  vtkGetVectorMacro( DataSpacing, double, 3 );
  // Description:
  // WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
  // DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS
  // Render the volume
  virtual void Render(vtkRenderer *ren, vtkVolume *vol)=0;
  // Description:
  // WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE
  // Values needed by the volume
  virtual float GetGradientMagnitudeScale();
  virtual float GetGradientMagnitudeBias();
  virtual float GetGradientMagnitudeScale(int)
    { return this->GetGradientMagnitudeScale(); };
  virtual float GetGradientMagnitudeBias(int)
    { return this->GetGradientMagnitudeBias(); };
//ETX
protected:
  vtkVolumeTextureMapper();
  ~vtkVolumeTextureMapper();
  void InitializeRender( vtkRenderer *ren, vtkVolume *vol );
  virtual void ReportReferences(vtkGarbageCollector*);
  // Objects / variables  needed for shading / gradient magnitude opacity
  vtkEncodedGradientEstimator  *GradientEstimator;
  vtkEncodedGradientShader     *GradientShader;
  int                           Shade;
  float          *GradientOpacityArray;
  unsigned char  *RGBAArray;
  int             ArraySize;
  int             NumberOfComponents;
  float          *RedDiffuseShadingTable;
  float          *GreenDiffuseShadingTable;
  float          *BlueDiffuseShadingTable;
  float          *RedSpecularShadingTable;
  float          *GreenSpecularShadingTable;
  float          *BlueSpecularShadingTable;
  double          DataOrigin[3];
  double          DataSpacing[3];
  unsigned short *EncodedNormals;
  unsigned char  *GradientMagnitudes;
  float           SampleDistance;
  vtkRenderWindow *RenderWindow;
private:
  vtkVolumeTextureMapper(const vtkVolumeTextureMapper&);  // Not implemented.
  void operator=(const vtkVolumeTextureMapper&);  // Not implemented.
};
#endif
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